#ifndef _LULY_H_
#define _LULY_H_
#include <string>

namespace Luly {
void init();
void update();
void draw();
void event();

double getFPS();
void setTitle(std::string title);
void setMaxFPS(unsigned int maxFPS);
void setScale(double scale);
void setWindowWH(int width, int height);
void setFullScreen(bool isFullscreen);
int getWindowWidth();
int getWindowHeight();
}  // namespace Luly

#endif